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Dwarvern Musketeer

He uses 4 texture sets, one each for the Head, Cloth, Leather/Metal and Hair/Hands
The Gun uses 1 texture set also.

He uses 4 texture sets, one each for the Head, Cloth, Leather/Metal and Hair/Hands
The Gun uses 1 texture set also.

He sits at about 65k tris, all modelled and sculpted within Zbrush. Retopologised and unwrapped in 3dsMax and then textured in Substance 3D Painter.

He sits at about 65k tris, all modelled and sculpted within Zbrush. Retopologised and unwrapped in 3dsMax and then textured in Substance 3D Painter.

As my first real foray into proper stylisation, I chose a wonderful concept by Dreaming-D;
https://www.artstation.com/artwork/5BGxLw
All modelled and sculpted within Zbrush. Retopologised and unwrapped in 3dsMax and then textured in Substance 3D Painter.
He uses 4 texture sets, one each for the Head, Cloth, Leather/Metal and Hair/Hands
The Gun uses 1 texture set also.

The technical basis of the eyes are thanks to FlippedNormal's brilliant Eye Kit, found here: https://flippednormals.com/product/flippednormals-eye-kit-5219
The Plinths he stands on are created by j-roscinas and can be found here: https://www.artstation.com/artwork/5BGxLw

Thanks to everyone from the ExperiencePoints discord server and my friends for all their valuable critique and advice.
Seeya next time folks.

Date
April 17, 2023